[Unity][UGUI]InputField回车输入显示

using UnityEngine;
using UnityEngine.UI;

public class DataSaveManager : MonoBehaviour {

    public Text text;
    public InputField inputField;

    #region Singleton

    public static DataSaveManager instance;

    private void Awake()
    {
        instance = this;
    }

    #endregion

    public void changeText()
    {
        if (text != null
            && inputField != null
            )
        {
            text.text = inputField.text;
        }
    }
}

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转载自blog.csdn.net/BuladeMian/article/details/81667863