用C语言实现扫雷小游戏,一共有三部分的代码
game.h
#ifndef __GAME_H_
#define __GAME_H_
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
void InitBoard(char arr[ROWS][COLS], int row, int col, char set);
void DisplayBoard(char arr[ROWS][COLS], int row, int col);
void SetMine(char arr[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
char GetMineCount(char mine[ROWS][COLS], int x, int y);
#endif //__GAME_H_
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for(i=0; i<rows; i++)
{
for(j=0; j<cols; j++)
{
arr[i][j]=set;
}
}
}
void DisplayBoard(char arr[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for(j=0; j<=col; j++)
{
printf("%d ", j);
}
printf("\n");
for(i=1; i<=row; i++)
{
printf("%d ", i);
for(j=1; j<=col; j++)
{
printf("%c ", arr[i][j]);
}
printf("\n");
}
}
void SetMine(char arr[ROWS][COLS], int row, int col, int x, int y)
{
int count = EASY_COUNT;
while(count)
{
int a = rand()%row+1;
int b = rand()%row+1;
if((arr[a][b] != '1')&&((x != a)||(y != b)))
{
arr[a][b]='1';
count --;
}
}
}
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int num = 0;
char count = 0;
printf("请输入坐标:");
scanf("%d%d", &x, &y);
while(show[x][y] != '*')
{
printf("请重新输入:");
scanf("%d%d", &x, &y);
}
SetMine(mine,ROW,COL,x,y);
while(1)
{
if(x>=1 && x<=row && y>=0 && y<=col)
{
num++;
if(mine[x][y]=='1')
{
printf("很遗憾,你输了\n");
/*DisplayBoard(mine, ROW, COL);*/
break;
}
else
{
if(num == row*col - EASY_COUNT)
{
printf("恭喜你,排雷成功\n");
break;
}
count = GetMineCount(mine,x,y);
show[x][y] = count;
DisplayBoard(show, ROW, COL);
}
printf("请继续输入:");
}
else
{
printf("坐标非法,请重新输入:\n");
}
scanf("%d%d", &x, &y);
while(show[x][y] != '*')
{
printf("请重新输入:");
scanf("%d%d", &x, &y);
}
}
}
char GetMineCount(char mine[ROWS][COLS], int x, int y)
{
return(mine[x-1][y]+mine[x-1][y-1]+mine[x][y-1]+mine[x+1][y-1]
+mine[x][y+1]+mine[x-1][y+1]+mine[x+1][y+1]+mine[x+1][y]-8*'0')+'0';
}
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("**************************\n");
printf("******* 1.play ********\n");
printf("******* 0.exit ********\n");
printf("**************************\n");
}
void game()
{
char mine[ROWS][COLS]={0};
char show[ROWS][COLS]={0};
InitBoard(mine, ROWS, COLS, '0');
InitBoard(show, ROWS, COLS, '*');
DisplayBoard(show, ROW, COL);
FindMine(mine, show, ROW, COL);
/*DisplayBoard(mine, ROW, COL);*/
}
void test()
{
int input = 0;
do
{
printf("请选择:");
scanf("%d", &input);
switch(input)
{
case 1:
game();
break;
case 0:
exit(1);
break;
default:
printf("输入错误,请重新输入:");
break;
}
}while(input);
}
int main()
{
srand((unsigned int)time(NULL));
menu();
test();
return 0;
}